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  • Computer Games Development BSc (Hons)

Computer Games Development BSc (Hons)

Computer Games Development BSc (Hons)
  • Tution Fees   : 15,500
  • Course Duration : 3 Years
  • Academic Course Level : Undergraduate
  • Location : Luton Campus
  • Scholarship : 1000

Available Options

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  • General Entry Requirement
  • General English Requirement
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Academic Entry Requirements:

Undergraduate Courses:

To apply for a place on an undergraduate course (BA/BSc) you need to have completed your high school education (12 years) and have a pass equivalent to two UK A-level passes, and have the required English language qualification.

Postgraduate Courses:

The normal entry requirements for postgraduate degrees (MA/MSc/MBA/LLM) are a good honours degree, or equivalent qualification, in an appropriate subject from a recognised university or HE institution. We also consider candidates with other relevant qualifications and individuals with appropriate work experience.

(Note: Please look at individual entry requirements before proceeding.)

English Language Requirements:

Undergraduate Courses:

  • 1) IELTS: Overall 6.0 with minimum 5.5 in each element
  • 2) TOEFL iBT: Overall 72 with Listening: 17, Reading: 18, Speaking: 20, Writing: 17
  • 3) PTE: Overall 59 with minimum 59 in each element
  • 4) LanguageCert (SELT): Minimum 33 in each skill

Postgraduate Courses:

  • 1) IELTS: Overall 6.0 with minimum 5.5 in each element
  • 2) TOEFL iBT: Overall 72 with Listening: 17, Reading: 18, Speaking: 20, Writing: 17
  • 3) PTE: Overall 59 with minimum 59 in each element
  • 4) LanguageCert (SELT): Minimum 33 in each skill

(Note: Please look at individual entry requirements before proceeding.)

Conditional Offer Unconditional Offer CAS
4 Days 2 Days 3 Days
Entry requirements

To apply for a place on an undergraduate course (BA/BSc) you need to have completed your high school education (12 years) and have a pass equivalent to two UK A level passes, and have the required English language qualification. IELTS overall score of 6.0 with minimum 5.5 in each element

Course Modules

Fundamentals of Creative Technologies

Content Creation and Design 

Introduction to Software Development 

Programming for Interactive Media 

Animation and Graphics Technology 

Computer Games Programming 

Mobile Applications Development 

Quality Handbook Chapter 2:

Approval and modification of courses and units

Object Oriented Programming

Professional Practice Year (Computer Science and Technology)

option

Advanced Computer Games Techno Research Methodologies and Emerging Technologies

Social and Professional Project Management

Undergraduate Project 

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